Default Maps

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Revision as of 16:19, 23 February 2023 by MessiahPenguin (talk | contribs) (Created page with "{{Template:Capsule-game}} == Bridge == Map description and image. == Container Yard == Map description and image. == Datacenter == thumb|400px|Datacenter's Middle area Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the '''server room''', the other in the second floor on the back of a '''pillar'''. It can be pl...")
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Template:Capsule-game

Bridge

Map description and image.









Container Yard

Map description and image.









Datacenter

Datacenter's Middle area

Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the server room, the other in the second floor on the back of a pillar. It can be played in both Search and Destroy and Team Deathmatch.









Sand

Sand, overlooking B site from CT spawn

Sand was added in Update 12, along with support for community maps. Sand has a visual style similar to [Dust from Counter Strike], using a similar Middle Eastern setting and Islamic architecture. Sand was the first Search and Destroy map and was designed with the game mode in mind. It has a variety of ways to enter the two bombsites, a distinct middle area that connects all parts of the map, and various strategies in which to attack or defend either bombsite.









Santorini

Map description and image.









Siberia

Map description and image.









Stalingrad

Map description and image.









Station

Map description and image.