Community Modkit Tools: Difference between revisions

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'''IMPORTANT'''
'''IMPORTANT'''


This Only Works On Unreal Engine Version 4.21 And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)
This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)


[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]

Revision as of 17:20, 17 June 2023

Visual loot and player spawner by KENNITHH

LSWCM and VSWCM Loot Spawner with Colored Models Vehicle Spawner with Colored Models

This "tool" can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor. You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.

Download from Github

Tutorial

Advanced Movement Module by Yoshi

Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind

Download from Github


Advanced Bomb Spot by Xandon

This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy.

Download from Github


Custom Guns by Ceezy

Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.

Wiki Tutorial


Player Launch Pads by Xandon

This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.

Read the readme and download from GitHub


Push Advanced Pack by Golden

Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!

Features

  • 5 Working artillery guns
  • 2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)
  • A paratrooper system with a mobile plane and an animated parachute
  • A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!
  • An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)

GitHub Discord Link with video preview

PAP.png

Pavlov CCTV and Body Cameras System by Golden

These customs items allow every player to embark an action camera.

It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.

A monitor can be allowed to see every player or, just a specific team.

You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)

Download from Google Drive


Custom Shops Framework by Zetch505

A Pavlov Modpack To Make Your Own Custom Shops

Features

  • Blueprints/Framework for custom in game shops.
  • Custom Item Spawner Framework
  • Custom Money Items (Add cash to players wallet)
  • Custom Food Item Framework Blueprint
  • Custom Teleporter
  • Locked Door Blueprint (Choose Item Needed To Unlock)
  • Custom Link Box (Opens URL From In Game) (Used For Discord Links & Such)
  • Custom Slot Machine BP

Github link

Custom Skin Box By THW_Reaper3368

A BP for applying skins to guns, supports specific playerIDs to apply skins to

Google Drive link


Bow And Arrow Logic By Koda

Blueprints That Add Custom Logic For Bows And Arrows

Features

  • Adds Bows, Arrows, And Quivers
  • Framework To Add Custom Bow Items
  • Custom Spawn Logic For Bow Items

IMPORTANT

This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)

Github Link