Default Maps: Difference between revisions
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[[File:Datacenter middle.jpg|thumb|400px|Datacenter's Middle area]] | [[File:Datacenter middle.jpg|thumb|400px|Datacenter's Middle area]] | ||
Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the '''server room''', the other in the second floor on the back of a '''pillar'''. It can be played in both [[Gamemodes|Search and Destroy]] and [[Gamemodes|Team Deathmatch]]. | Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the '''server room''', the other in the second floor on the back of a '''pillar'''. It can be played in both [[Gamemodes|Search and Destroy]] and [[Gamemodes|Team Deathmatch]]. | ||
Revision as of 18:44, 28 April 2023
Bridge
Map description and image.
Bunker
Bunker is a map that came to Pavlov during Update 28. It supports all modes in pavlov and was mainly designed for SND. It has two bomb sites, one in the generator/turbine room, and one in the radar room. It is a Soviet style bunker featuring living quarters, a large hangar, and an empty missile silo.
Container Yard
Map description and image.
Datacenter
Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the server room, the other in the second floor on the back of a pillar. It can be played in both Search and Destroy and Team Deathmatch.
Foundation (Shack Only)
Map description and image.
Industry
Industry was added to Pavlov during Update 26 and was originally designed by a member of the Pavlov community named Voxie. The map features a lobby area, a parking garage, and a warehouse. This map was designed for SND but supports all modern game modes. The two bombsites on this map are located on the van in the garage and on the pillar of the raised section in the warehouse.
Sand
Sand was added in Update 12, along with support for community maps. Sand has a visual style similar to [Dust from Counter Strike], using a similar Middle Eastern setting and Islamic architecture. Sand was the first Search and Destroy map and was designed with the game mode in mind. It has a variety of ways to enter the two bombsites, a distinct middle area that connects all parts of the map, and various strategies in which to attack or defend either bombsite.
Santorini
Map description and image.
Siberia
Map description and image.
Stalingrad
Map description and image.
Station
Map description and image.