Default Maps: Difference between revisions
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== Bunker == | == Bunker == | ||
Bunker is a map that came to Pavlov during Update 28. It supports all modes in pavlov and was mainly designed for SND. It has two bomb sites, one in the generator/turbine room, and one in the radar room. It is a Soviet style bunker featuring living quarters, a large hangar, and an empty missile silo. | |||
Revision as of 17:56, 28 April 2023
Bridge
Map description and image.
Bunker
Bunker is a map that came to Pavlov during Update 28. It supports all modes in pavlov and was mainly designed for SND. It has two bomb sites, one in the generator/turbine room, and one in the radar room. It is a Soviet style bunker featuring living quarters, a large hangar, and an empty missile silo.
Container Yard
Map description and image.
Datacenter
Datacenter is Pavlov's first default map. It is symmetrical in design, has long hallways and corridors, a garage area, and two bombsites: one in the server room, the other in the second floor on the back of a pillar. It can be played in both Search and Destroy and Team Deathmatch.
Foundation (Shack Only)
Map description and image.
Industry
Map description and image.
Sand
Sand was added in Update 12, along with support for community maps. Sand has a visual style similar to [Dust from Counter Strike], using a similar Middle Eastern setting and Islamic architecture. Sand was the first Search and Destroy map and was designed with the game mode in mind. It has a variety of ways to enter the two bombsites, a distinct middle area that connects all parts of the map, and various strategies in which to attack or defend either bombsite.
Santorini
Map description and image.
Siberia
Map description and image.
Stalingrad
Map description and image.
Station
Map description and image.