Weapons: Difference between revisions

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Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR.  
Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR. Each weapon gives a cash bonus with each kill, you can find them on the balancing table or [[Kill Bonuses|here]].  
__TOC__[[File:Buywheel.png|thumb|The buy wheel from pavlov]]
__TOC__[[File:Buywheel.png|thumb|The buy wheel from pavlov]]



Revision as of 15:17, 28 April 2023

Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR. Each weapon gives a cash bonus with each kill, you can find them on the balancing table or here.

The buy wheel from pavlov

Pistols

Pistols are secondary weapons used in close quarters combat scenarios.

  • ----Pros----
  • +Easier to control with one hand, easiest weapons to dual wield
  • +Makes good money on kills compared to other weapons
  • +Cheaper to buy than any other weapons, highest price is $800
  • +Fits in your waist slots for easy access
  • +Good if you cannot reload your primary weapon
  • ----Cons----
  • -Smgs fire faster, Shotguns and Snipers hit harder, Rifles are more accurate.

Template:Pistol Table

Heavy

  • ----Pros----
  • +Heavy hitters; does lots of damage
  • +Great for varied combat
  • +Generally cheap
  • ----Cons----
  • -Low ammo on some guns
  • -Most need to be used two-handed
  • -Slower reloads

Template:Heavy Table Add info for Barrett

SMGs

  • ----Pros----
  • +Lots of ammo and fast firerate, making for great CQB
  • +Generally cheap
  • ----Cons----
  • -High recoil, wouldn't use for distanced combat
  • -Reloading systems vary, learn these first

Template:SMG Table Add picture for Vector

Rifles


Pros----

  • +Heavy hitters
  • +Lots of ammunition

Cons----

  • -Pricey
  • -Lots of recoil

Template:Rifle Table

WWII


Pros----

  • +Less complicated
  • +Regional variety
  • +Decent prices
  • +All equals out in own way
  • -More put together since relatively newer compared to other guns

Cons----

  • -Out dated
  • -Not as easy to use
  • -Involves manhandling more than others
  • -Not as obtainable like modern
  • -Majority is weak
  • -No Modern Attachments

Template:WWIITable Template:WWIIsmgTable Template:WWIIboltTable Template:WWIIrpgTable Template:WWIIpistolTable Template:WWIIlmgTable

Gear

Gear Price Notes
Kevlar Vest $650 Absorbs a variable amount of damage.
Kevlar Vest and Helmet $1000 Absorbs a variable amount of damage and protects your head from weaker guns.
Defuse kit/snippers $800 Use the pliers to snip the wires 3 on top of the bomb for a faster defuse.
Knife $100 Additional knives for CQC knife-throwing play-styles.

Nades

Nade Price Effect Armour Pen.
Flashbang $200 Causes anyone that is looking at it to hear ringing and be temporarily blinded (gray screen). Variants exist for both teams. 0%
Smoke $300 Emits a cloud of smoke. The cloud grows from being small when initially going off to large when stopping. 0%
Explosive $600 Causes damage to anyone within its radius. Variants exist for both teams. 90%

ItemIDs

Below is a list of all Item IDs currently in the game:

57
1911
ACOG
adrenaline
ak
ak12
ak47
akshorty
AMMO_OTHER
ammo_pistol
ammo_rifle
ammo_shotgun
ammo_smg
ammo_sniper
ammo_special
ammocrate
antipersonnelmine
antitank
antitankmine
ar
ar9
Armour
aug
autoshotgun
autosniper
awp
ballisticsshield
bandage
bar
bayonet_kar98
bayonet_leeenfield
bayonet_m1garand
bayonet_mosin
bayonet_springfield
bayonet_trenchgun
boltcutters
bren
Canted_Reddot
cet9
crowbar
de
detectivesmg
dnascanner
dp27
drumshotgun
flaregun
flash
flash_aurora
flash_ru
Flashlight_Rifle
G43
galul
goldengun
Grenade
grenade_aurora
grenade_dis
grenade_ger
grenade_ru
grenade_svt
grenade_us
Grip_Angled
Grip_Vertical
handcuffs
healthstation
holo
hunting
hypnotiser
kar98
kevlarhelmet
keycard
Knife
kross
Laser_Pistol
Laser_Rifle
leeenfield
lmga
lockpick
luger
m16
m1garand
m9
medkit
mg42
monocular
mosin
mp40
mp5
newtonlauncher
p90
Painkillers
pickaxe
pipe
pkm
Pliers
ppsh
PushBomb
reddot
reddot_pistol
RepairTool
revolver
RL_M1A1
rl_panzer
RL_PIAT
rl_rpg
sawedoff
Scope
scope_kar98
scope_leeenfield
scope_mosin
scope_springfield
scur
shotgun
silentcet9
skinhelmet_ger
skinhelmet_svt
skinhelmet_us
skorpion
sks
smg
smoke
smoke_ger
smoke_ru
smoke_svt
smoke_us
Snowball
sock
springfield
sten
stg44
supp_pistol
supp_rifle
svt40
Syringe
taser
teleporter
thompson
Tokarev
tranqgun
trenchgun
tripalarm
tttc4
tttknife
uzi
vanas
vzz
webley
ww2bandage
ww2knife
ww2medkit
ww2painkillers
ww2syringe

Ammo IDs

   ammo_rifle
   ammo_sniper
   ammo_pistol
   ammo_smg
   ammo_shotgun
   ammo_dartgun
   ammo_special
   ammo_tanks
   ammo_vechiclemountedweapons
   

Loot Crate IDs Template:AnchorAs

   Attachments - Reddot, Rifle Suppressor, Vertical Grip, Holo
   Heavy1      - LMGA, AutoSniper, DrumShotgun, AutoShotgun
   Heavy2      - LMGA, Reddot, AWP, DrumShotgun
   MedicRifle  - AK47, AR, Painkillers, Syringe
   MedicSMG    - MP5, Uzi, Painkillers, Syringe
   Pistol      - Sock, 57, DE, Revolver
   Rifle1      - 2x AK47, 2x AR
   Rifle2      - AK12, Aug, Reddot, Rifle Suppressor
   Rifle3      - AUG, Vanas, AK47, AR
   SMG1        - Uzi, Vanas, 2x SMG
   SMG2        - P90, Bizon, MP5, AK12
   SMG3        - Uzi, Kar98, Shotgun, SMG

Bullet Velocity (In UU/s and feet per second (fps))(1UU=1cm)(UU=Unreal Unit)

   Bullet_57:                  50000 (1640 fps)  (57)
   Bullet_22mm:                30500 (1000 fps)  (none)
   Bullet_39mm:                70500 (2312 fps)  (AR/AUG/BAR/Bren/DP27/Galil/LMGA/MG42/SCAR20/STG44)
   Bullet_39mm_LMG:            70500 (2312 fps)  (none)
   Bullet_45ACP:               18000 (590 fps)   (1911/SMG/Tokarev)
   Bullet_45ACP_SMG:           30000 (984 fps)   (Thompson)
   Bullet_50Cal:               70000 (2296 fps)  (AWP)
   Bullet_50Cal_Half:          45000 (1476 fps)  (DE)
   Bullet_7_62_39mm:           70000 (2296 fps)  (AK47)
   Bullet_7_62_39mm_Half:      50000 (1640 fps)  (AK12/Pepe)
   Bullet_9mm:                 38000 (1246 fps)  (CET9/Sock/Kross/Luger/M9/MP40/MP5/P90/PPSH41/Sten/Uzi)
   Bullet_9mm_VSS:             38000 (1246 fps)  (VSS)
   Bullet_HighPowerBoltRifle:  80000 (2624 fps)  (Kar98/LeeEnfield/Mosin/Springfield)
   Bullet_HighPowerRifle:      80000 (2624 fps   (Auto/G43/M1Garand/Svt40)
   Bullet_Hunting:             70000 (2296 fps)  (none)
   Bullet_Magnum:              45000 (1476 fps)  (Revolver/Webley)
   Bullet_Taser:               3000  (98 fps)    (Taser)
   Pallet_12Gauge:             10000 (328 fps)   (Sawedoff)
   Pallet_Tactical:            20000 (656 fps)   (Shotgun/SemiShotgun/DrumShotgun)

Balancing Table

The balancing table is the file that controls stats about the weapons in pavlov such as the price and damage. The balancing table can be found here: https://github.com/vankruptgames/BalancingTable


An explination of the variables of the table are:

Cost KillBonus BaseDamage ArmourDamage ArmourPenetration HelmetDamage HelmetBleed Weight FalloffModifier MinFalloffDist MaxFalloffDist
The price of an item in the buy wheel The amount of reward money a player gets when they get a kill using this item