Weapons: Difference between revisions

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__TOC__
__TOC__
<br>
<br>
List of (yet to be) weapons on this list:
M16A2,
SKS FDE,
ADA 9mm,
and much, much, much, much, more
*This game is still in beta and each weapon deals different damage to different body parts, so the developer Davevillz hasn’t released the specific numbers as of March 1st 2018. Damage Values shown reflect base damage.
*Most damage, money reward, and armour penetration stats came from the balancing table, which can be found in your game directory at steam/steamapps/common/PavlovVR/Pavlov/content.


[[File:Buywheel.png|thumb|The buy wheel from pavlov]]
[[File:Buywheel.png|thumb|The buy wheel from pavlov]]

Revision as of 12:09, 28 April 2023

Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR.


The buy wheel from pavlov

Pistols

Pistols are secondary weapons used in close quarters combat scenarios.

  • ----Pros----
  • +Easier to control with one hand, easiest weapons to dual wield
  • +Makes good money on kills compared to other weapons
  • +Cheaper to buy than any other weapons, highest price is $800
  • +Fits in your waist slots for easy access
  • +Good if you cannot reload your primary weapon
  • ----Cons----
  • -Smgs fire faster, Shotguns and Snipers hit harder, Rifles are more accurate.

Template:Pistol Table

Heavy

  • ----Pros----
  • +Heavy hitters; does lots of damage
  • +Great for varied combat
  • +Generally cheap
  • ----Cons----
  • -Low ammo on some guns
  • -Most need to be used two-handed
  • -Slower reloads

Template:Heavy Table Add info for Barrett

SMGs

  • ----Pros----
  • +Lots of ammo and fast firerate, making for great CQB
  • +Generally cheap
  • ----Cons----
  • -High recoil, wouldn't use for distanced combat
  • -Reloading systems vary, learn these first

Template:SMG Table Add picture for Vector

Rifles


Pros----

  • +Heavy hitters
  • +Lots of ammunition

Cons----

  • -Pricey
  • -Lots of recoil

Template:Rifle Table

WWII


Pros----

  • +Less complicated
  • +Regional variety
  • +Decent prices
  • +All equals out in own way
  • -More put together since relatively newer compared to other guns

Cons----

  • -Out dated
  • -Not as easy to use
  • -Involves manhandling more than others
  • -Not as obtainable like modern
  • -Majority is weak
  • -No Modern Attachments

Template:WWIITable Template:WWIIsmgTable Template:WWIIboltTable Template:WWIIrpgTable Template:WWIIpistolTable Template:WWIIlmgTable

Gear

Gear Price Notes
Kevlar Vest $650 Absorbs a variable amount of damage.
Kevlar Vest and Helmet $1000 Absorbs a variable amount of damage and protects your head from weaker guns.
Defuse kit/snippers $800 Use the pliers to snip the wires 3 on top of the bomb for a faster defuse.
Knife $100 Additional knives for CQC knife-throwing play-styles.

Nades

Nade Price Effect Armour Pen.
Flashbang $200 Causes anyone that is looking at it to hear ringing and be temporarily blinded (gray screen). Variants exist for both teams. 0%
Smoke $300 Emits a cloud of smoke. The cloud grows from being small when initially going off to large when stopping. 0%
Explosive $600 Causes damage to anyone within its radius. Variants exist for both teams. 90%

ItemIDs

The item IDs can be useful for mapmakers or server admins: WWII Weapon IDS, With Region of production till added to list as pinup.

Guns

       ppsh:Soviet Russia
       mp40: Nazi Germany
       g43:Nazi Germany
       m1garand:U.S
       svt40:Soviet Russia
       luger:German
       tokarev:Soviet Russia
       webley:British
       bren:British
       bar:U.S
       sten:British
       stg44:Nazi Germany
       mosin:Soviet Russia
       springfield:U.S
       thompson:U.S
       mg42:Nazi Germany
       lee enfield:British

Grenades

       grenade_us
       grenade_ger
       smoke_us
       smoke_ger
       grenade_svt
       smoke_svt

Launchers

       rl_piat
       rl_m1a1
       rl_panzer 

Modern Weapon IDs


Guns

   cet9
   m9
   1911
   sock
   57
   de
   revolver
   sawedoff
   shotgun
   autoshotgun
   drumshotgun
   lmga
   uzi
   mp5
   smg
   vanas
   p90
   kar98
   ak47
   ak12
   ak
   ar
   aug
   autosniper
   awp
   antitank

Grenades

   grenade
   grenade_ru
   flash
   smoke
   smoke_ru

Attachments

   reddot
   holo
   acog
   scope
   supp_pistol
   supp_rifle
   grip_angled
   grip_vertical
   armour
   kevlarhelmet

Misc

   defuse 
   knife
   painkillers
   taser
   syringe (Revived downed players, now works in all modes)

Ammo IDs

   ammo_rifle
   ammo_sniper
   ammo_pistol
   ammo_smg
   ammo_shotgun
   ammo_dartgun
   ammo_special
   ammo_tanks
   ammo_vechiclemountedweapons
   

Loot Crate IDs Template:AnchorAs

   Attachments - Reddot, Rifle Suppressor, Vertical Grip, Holo
   Heavy1      - LMGA, AutoSniper, DrumShotgun, AutoShotgun
   Heavy2      - LMGA, Reddot, AWP, DrumShotgun
   MedicRifle  - AK47, AR, Painkillers, Syringe
   MedicSMG    - MP5, Uzi, Painkillers, Syringe
   Pistol      - Sock, 57, DE, Revolver
   Rifle1      - 2x AK47, 2x AR
   Rifle2      - AK12, Aug, Reddot, Rifle Suppressor
   Rifle3      - AUG, Vanas, AK47, AR
   SMG1        - Uzi, Vanas, 2x SMG
   SMG2        - P90, Bizon, MP5, AK12
   SMG3        - Uzi, Kar98, Shotgun, SMG

Bullet Velocity (In UU/s and feet per second (fps))(1UU=1cm)(UU=Unreal Unit)

   Bullet_57:                  50000 (1640 fps)  (57)
   Bullet_22mm:                30500 (1000 fps)  (none)
   Bullet_39mm:                70500 (2312 fps)  (AR/AUG/BAR/Bren/DP27/Galil/LMGA/MG42/SCAR20/STG44)
   Bullet_39mm_LMG:            70500 (2312 fps)  (none)
   Bullet_45ACP:               18000 (590 fps)   (1911/SMG/Tokarev)
   Bullet_45ACP_SMG:           30000 (984 fps)   (Thompson)
   Bullet_50Cal:               70000 (2296 fps)  (AWP)
   Bullet_50Cal_Half:          45000 (1476 fps)  (DE)
   Bullet_7_62_39mm:           70000 (2296 fps)  (AK47)
   Bullet_7_62_39mm_Half:      50000 (1640 fps)  (AK12/Pepe)
   Bullet_9mm:                 38000 (1246 fps)  (CET9/Sock/Kross/Luger/M9/MP40/MP5/P90/PPSH41/Sten/Uzi)
   Bullet_9mm_VSS:             38000 (1246 fps)  (VSS)
   Bullet_HighPowerBoltRifle:  80000 (2624 fps)  (Kar98/LeeEnfield/Mosin/Springfield)
   Bullet_HighPowerRifle:      80000 (2624 fps   (Auto/G43/M1Garand/Svt40)
   Bullet_Hunting:             70000 (2296 fps)  (none)
   Bullet_Magnum:              45000 (1476 fps)  (Revolver/Webley)
   Bullet_Taser:               3000  (98 fps)    (Taser)
   Pallet_12Gauge:             10000 (328 fps)   (Sawedoff)
   Pallet_Tactical:            20000 (656 fps)   (Shotgun/SemiShotgun/DrumShotgun)