ItemIDs: Difference between revisions
Line 235: | Line 235: | ||
[[File:Sheriff.png|frameless|20x20px]] Sheriff<br /> | [[File:Sheriff.png|frameless|20x20px]] Sheriff<br /> | ||
[[File:Tank.png|frameless|20x20px]] Tank<br /> | [[File:Tank.png|frameless|20x20px]] Tank<br /> | ||
[[File: | [[File:LoneWolf.png|frameless|20x20px]] LoneWolf | ||
Zombie | Zombie |
Revision as of 10:43, 29 November 2023
Here is a full list of items, vehicles, and skin IDs for Pavlov VR, for use in either map making or spawning items through Rcon:
Weapons
Pistols
- 1911 (Colt M1911)
- 57 (FN Five-seveN)
- cet9 (TEC-9)
- de (Desert Eagle)
- goldengun (Gold Desert Eagle)
- luger (Luger P08)
- m9 (Beretta M9)
- revolver (357)
- silentcet9 (Silenced TEC-9)
- sock (Glock)
- tokarev (TT-30)
- webley
SMGs
- ak (PP-19 Bizon)
- ar9
- detectivesmg ("Tuned" Kriss Vector)
- kross (Kriss Vector)
- mp40
- mp5 (H&K MP5)
- p90 (FN P90)
- ppsh (PPSh-41)
- skorpion (Škorpion vz. 61)
- smg (H&K UMP 45)
- sten
- thompson (M1928A1 Thompson)
- uzi (Mini Uzi)
Shotguns
- autoshotgun (Franchi SPAS-12)
- drumshotgun (Saiga 12)
- sawedoff
- shotgun (Mossberg 590)
- trenchgun (Winchester 1897)
Rifles
- ak12
- ak47
- akshorty
- ar
- aug
- autosniper
- g43
- galul
- m16
- m1garand
- sks
- stg44
- svt40
- vanas
LMGs
- bar
- bren
- dp27
- lmga
- mg42
- pkm
- tankmg (Old MG42)
Snipers
- antitank
- awp
- hunting
- kar98
- leeenfield
- mosin
- scur
- springfield
- vzz
Rocket Launchers
- rl_m1a1
- rl_panzer
- rl_piat
- rl_rpg
- tankturret (Old M1A1 rocket)
Knives
- knife
- tttknife
- ww2knife
Other
- flaregun
- newtonlauncher
- taser
- tranqgun
Items
Attachments
- acog
- bayonet_kar98
- bayonet_leeenfield
- bayonet_m1garand
- bayonet_mosin
- bayonet_springfield
- bayonet_trenchgun
- canted_reddot
- flashlight_rifle
- grip_angled
- grip_vertical
- holo
- laser_pistol
- laser_rifle
- reddot
- reddot_pistol
- scope
- scope_kar98
- scope_leeenfield
- scope_mosin
- scope_springfield
- supp_pistol
- supp_rifle
Meds
- adrenaline
- bandage
- medkit
- painkillers
- syringe
- ww2bandage
- ww2medkit
- ww2painkillers
- ww2syringe
Grenades
- flash
- flash_aurora
- flash_ru
- grenade
- grenade_aurora
- grenade_dis
- grenade_ger
- grenade_ru
- grenade_svt
- grenade_us
- smoke
- smoke_ger
- smoke_ru
- smoke_svt
- smoke_us
Mines
- antipersonnelmine
- antitankmine
- tripalarm
Ammo
- ammo_pistol
- ammo_rifle
- ammo_shotgun
- ammo_smg
- ammo_sniper
- ammo_special
- ammocrate
Other
- armour
- ballisticsshield
- boltcutters
- cloakdisrupter
- crowbar
- dnascanner
- handcuffs
- healthstation
- kevlarhelmet
- keycard
- lockpick
- monocular
- pickaxe
- pipe
- pliers
- pushBomb
- repairtool
- skinhelmet_ger
- skinhelmet_svt
- skinhelmet_us
- snowball
- teleporter
- tttc4
Skins
aurora
clown
cop
farmer
german
kevin
naked
nato
nato1
nato2
nato3
nato4
prisoner
russian
russian1
russian2
russian3
russian4
soviet
us
Vehicles
atv
kubel
motorcycle
panzer
sherman
t34
tiger
truck
willys
willys_svt
TTT Roles (Case Sensitive)
Innocent
Traitor
Detective
Mercenary
Glitch
Assassin
Jester
Survivalist
Sheriff
Tank
LoneWolf
Zombie
Hypnotist
Soulmate
Psycopath
Custom items ? (map specific)
Spawning custom items can be done like any of the base game items you will just need the item id and use the rcon command ITEMLIST
when the map is loaded ( it may show some as there is a max to the items it can list and the custom items will be listed with the default ones)