Rcon Overview and Commands: Difference between revisions
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Commands: | Commands: | ||
<pre> | <pre> | ||
Help -Returns the full list of commands | Help -Returns the full list of commands | ||
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TTTAlwaysEnableSkinMenu -Enables the skin menu mid-round | TTTAlwaysEnableSkinMenu -Enables the skin menu mid-round | ||
</pre> | </pre> | ||
PCVR UE5 update RCON CMDS<pre> | |||
AddMapRotation [MapID] [GameMode] # add a map to the servers rotation from Mod.io | |||
AddMod [UniqueID] # add user to mods.txt on server (make an admin) and allows them to use admin menu in pause menu | |||
Ban [UniqueID] # ban player permanently and add there ID to blacklist.txt on server | |||
Banlist # shows current banned players | |||
Disconnect # close rcon connection (should always be used when done) | |||
EnableCompMode [True/False] | |||
EnableVerboseLogging [True/False] # more info printed to log file on server | |||
EnableWhitelist [True/False] # only players who are on the whitelist.txt on server may join | |||
Gag [UniqueID] [True/False] # player cant use mic | |||
GiveAll [TeamID] [ItemID] # give all players on team a item | |||
GiveCash [UniqueID] CashAmt # give player cash | |||
GiveItem [UniqueID] [ItemID] # give player item | |||
GiveTeamCash [TeamId] [CashAmt] # give team cash | |||
InspectAll # prints detailed status for each connected player | |||
InspectPlayer [UniqueID] # prints detailed status for a connected player | |||
InspectTeam [TeamID] # prints detailed status for one team of connected players | |||
ItemList # list items in game / map (custom items built into map will list too ) | |||
Kick [UniqueID] # remove player from game | |||
Kill [UniqueID] # kills player | |||
MapList # shows current map rotation | |||
ModeratorList # shows current server admins | |||
RefreshList # shows all connected players and ID | |||
RemoveMapRotation [MapID] [GameMode] # remove map from rotation | |||
RemoveMod [UniqueID] # remove admin | |||
ResetSND | |||
PauseMatch [TimeInSeconds] | |||
RotateMap | |||
ServerInfo | |||
SetBalanceTableURL [GithubURL] | |||
SetCash [UniqueID] [CashAmt] | |||
SetLimitedAmmoType [AmmoType] | |||
SetMaxPlayers [MaxPlayerNumber] | |||
SetPin [PinNumber] | |||
SetPlayerSkin [UniqueID] [SkinID] | |||
SetTimeLimit [TimeLimitAmount] | |||
ShowNametags [True/False] | |||
ShutdownServer | |||
Slap [UniqueID] [DamageAmount] | |||
SwitchMap [MapId] [GameMode] | |||
SwitchTeam [UniqueID] [TeamID] | |||
Teleport [MoveUniqueID] [ToUniqueID] | |||
TTTAlwaysEnableSkinMenu [True/False] | |||
TTTEndRound [WinningTeamID] | |||
TTTFlushKarma | |||
TTTGiveCredits [UniqueID] [CreditAmount] | |||
TTTPauseTimer [True/False] | |||
TTTSetKarma [UniqueID] [KarmaAmt] | |||
TTTSetRole [UniqueID] [RoleID] | |||
Unban [UniqueID] | |||
UpdateServerName [ServerName] | |||
</pre> | |||
{UniqueID} is a player's Steam ID 64. It's the 17-digit number that appears next to their names in most Rcon tools. Alternatively, if you have a player's profile URL, you can find their ID at: https://steamid.xyz/ | {UniqueID} is a player's Steam ID 64. It's the 17-digit number that appears next to their names in most Rcon tools. Alternatively, if you have a player's profile URL, you can find their ID at: https://steamid.xyz/ |
Revision as of 19:03, 13 June 2023
RCON (Remote CONnection) is the method pavlov servers can be controlled from outside of VR. When a server is brought online, an email is sent to the owner with the RCON credentials to connect remotely. RCON can be accessed at: http://pavlovrcon.com/
Rcon Overview and Commands
Ban/Unban
If you want Ban/Unban to work file /home/steam/pavlovserver/Pavlov/Saved/Config/blacklist.txt needs to be writable by user running server. (If you followed the instructions on the wiki, username steam is running the server and creates the file).
Commands:
Help -Returns the full list of commands Ban {UniqueID} -Bans the player from the server (adds them to blacklist.txt) Kick {UniqueID} -Kicks the player from the server Kill {UniqueID} -Kills the player Unban {UniqueID} -Unbans the player from the server (tries to remove the unique id from blacklist.txt)' Banlist -Shows the current list of banned players AddMod {UniqueID} -Adds a mod ID to the mods.txt file RemoveMod {UniqueID} -Removes a mod ID to the mods.txt file ItemList -Shows available items for GiveItem command RotateMap -Rotates to the next map in the game.ini SwitchMap {MapName/ID} {GameMode} -Switches to the map/gamemode specified, ex "SwitchMap DataCenter TDM" or "SwitchMap UGC1080326389 DM" SwitchTeam {UniqueID} {TeamId} -Switches the specified players team GiveItem {UniqueID} {ItemId} -Give the specified player the Item GiveCash {UniqueID} {CashAmt} -Give the specified player cash GiveTeamCash {TeamId} {CashAmt} -Gives all members of the teamId cash GiveVehicle {UniqueID} {VehicleID} -Spawns Vehicle on top of player, see below for vehicle IDs InspectPlayer {UniqueID} -Returns information about the player specified (PlayerName, Cash, KDA, TeamId etc) RefreshList -Returns a list of players on the server (unique/steamId) Slap {UniqueID} {damage amt} -Inflicts damage amount on player. From zero to 100. ServerInfo -Returns information about the server (ServerName, CurrentMap, PlayerCount/MaxPlayerCount etc) Disconnect -Disconnects the player from Rcon ResetSND -Resets the match back to round 1 keeping the same teams SetPlayerSkin {UniqueID} {SkinId} -Sets the skin for the specified player, see below for IDs SetLimitedAmmoType {0-5} -Sets the limited ammo type for the duration of the match. See below for the different ammo types available SetPin {####} -Sets the password on your server, must be 4 digits e.g. "SetPin 0000". Running SetPin without a number will remove the pin from the server. Shownametags {True/False} -Toggles if nametags are visible or not. Useful for tactical/realistic servers, or making trailers and taking screenshots for your maps. Shutdown -Shuts down the server (Shack RC only, currently untested). TTT-only commands: tttflushkarma {UniqueID} -Resets a player's karma tttsetkarma {UniqueID} {####} -Sets the karma of a player to a value tttsetrole {UniqueID} -Currently broken tttendround -Ends the round tttpausetimer -Pauses the timer TTTAlwaysEnableSkinMenu -Enables the skin menu mid-round
PCVR UE5 update RCON CMDS
AddMapRotation [MapID] [GameMode] # add a map to the servers rotation from Mod.io AddMod [UniqueID] # add user to mods.txt on server (make an admin) and allows them to use admin menu in pause menu Ban [UniqueID] # ban player permanently and add there ID to blacklist.txt on server Banlist # shows current banned players Disconnect # close rcon connection (should always be used when done) EnableCompMode [True/False] EnableVerboseLogging [True/False] # more info printed to log file on server EnableWhitelist [True/False] # only players who are on the whitelist.txt on server may join Gag [UniqueID] [True/False] # player cant use mic GiveAll [TeamID] [ItemID] # give all players on team a item GiveCash [UniqueID] CashAmt # give player cash GiveItem [UniqueID] [ItemID] # give player item GiveTeamCash [TeamId] [CashAmt] # give team cash InspectAll # prints detailed status for each connected player InspectPlayer [UniqueID] # prints detailed status for a connected player InspectTeam [TeamID] # prints detailed status for one team of connected players ItemList # list items in game / map (custom items built into map will list too ) Kick [UniqueID] # remove player from game Kill [UniqueID] # kills player MapList # shows current map rotation ModeratorList # shows current server admins RefreshList # shows all connected players and ID RemoveMapRotation [MapID] [GameMode] # remove map from rotation RemoveMod [UniqueID] # remove admin ResetSND PauseMatch [TimeInSeconds] RotateMap ServerInfo SetBalanceTableURL [GithubURL] SetCash [UniqueID] [CashAmt] SetLimitedAmmoType [AmmoType] SetMaxPlayers [MaxPlayerNumber] SetPin [PinNumber] SetPlayerSkin [UniqueID] [SkinID] SetTimeLimit [TimeLimitAmount] ShowNametags [True/False] ShutdownServer Slap [UniqueID] [DamageAmount] SwitchMap [MapId] [GameMode] SwitchTeam [UniqueID] [TeamID] Teleport [MoveUniqueID] [ToUniqueID] TTTAlwaysEnableSkinMenu [True/False] TTTEndRound [WinningTeamID] TTTFlushKarma TTTGiveCredits [UniqueID] [CreditAmount] TTTPauseTimer [True/False] TTTSetKarma [UniqueID] [KarmaAmt] TTTSetRole [UniqueID] [RoleID] Unban [UniqueID] UpdateServerName [ServerName]
{UniqueID} is a player's Steam ID 64. It's the 17-digit number that appears next to their names in most Rcon tools. Alternatively, if you have a player's profile URL, you can find their ID at: https://steamid.xyz/
Limited ammo types:
0 = Unlimited
1 = Limited Generic
2 = Limited Specific
3 = Custom (for modders)
4 = Limited Special
5 = Boxless Mode
Item, skin, and vehicle IDs:
A full list of all items, vehicles, and skin can be found here.
You can also run the ItemList command through Rcon to receive the most recent and up to date list of all items.
Game Modes:
DM - Death Match
KOTH - King Of The Hill
GUN - Gun Game
OITC - One In The Chamber
SND - Search and Destroy
TANKTDM - WW2 Team Death Match
TDM - Team Death Match
TTT - Trouble in Terrorist Town
WW2GUN - WW2 Gun Game
ZWV - Zombie Wave Survival
HIDE - The Hidden
INFECTION - Hidden Infection
PUSH - Push
PH - Prophunt
Connecting to RCON
Make sure whatever port you used is open in your firewall for TCP connections. Connections are simple TCP port/telnet style connections.
To test connecting to the rcon port and issuing simple commands use netcat or telnet:
nc {ip address} {port}
telnet {ip address} {port}
For the password use the md5 hash of the password in the file (this may change in the future). You can get this using
echo -n password | md5sum
If successful you should get an Authenticated=1 reply
Tools available to access Rcon interface
A good first place to start is the RCON web interface run by ArcticVR. You do this at http://pavlovrcon.com/.
If you want private control of your server, you will need to do a bit more work for it. At the simplest, using netcat (nc) or telnet as described above will give you basic access to all commands
If you want to batch commands (i.e. for moving players on to teams and triggering ResetSnd) the following script can be useful to call a pre-written batch files of commands. Call with your batch file as the first argument to the script. The file should have one command per line with first line being the hashed password as above.
#!/bin/bash function slowcat(){ while read; do sleep .05; echo "$REPLY"; done; } cat $1 | slowcat | nc {ip address} {port}
Example batchfile:
8b96753b29612d8c98d6b696140b5d9f ResetSnd Disconnect
There is a very brief example above but it was not very detailed so i wanted to add a more detailed explanation
be aware that connecting and disconnecting a lot can hurt server performance
first you need to make a shell script
nano /home/steam/test.sh
#!/bin/bash function slowcat(){ while read; do sleep .15; echo "$REPLY"; done; } cat $1 | slowcat | nc {SERVER IP} {SERVER RCON PORT}
now exit and save the test.sh
here will will make a batch file that will just hold the rcon password and cmds we want to issue
nano /home/steam/batch
{RCON PASSWORD CONVERTED TO MD5 HASH} {RCON CMD} {RCON CMD} Disconnect
here the first line has to be the rcon password converted to MD5 HASH https://www.md5hashgenerator.com/ then each line after that u can use any rcon commands the last line must be disconnect
now we need to give the sh permissions to run
sudo chmod +x /home/steam/test.sh
to run the bash script
./home/steam/test.sh /home/steam/batch
so to run the script we need to ./ the .sh then after a space we need to pass the batch
Rcon access from within VR
PavlovRconWebserver, pavlov-vr-rcon and pavlov_rcon_tcl have been designed to be accessible within VR using virtual desktop view.
pavlov_rcon_tcl: This is a tool designed to run on your desktop for access within VR
https://github.com/Oakraven79/pavlov_rcon_tcl
PavlovRconWebserver is an interface designed to be usable from everywhere all the time. (also in VR over desktop view)
Features: Manage multiple Linux servers with multiple pavlov servers. Start / Stop / Update Public player lists Do almost all rcon commands Change the map rotation Determine which users can do what via roles Manage whitelists and blacklists Integrate the player lists on all other websites
Requirements: Good Linux knowledge SSH access to a linux server
https://github.com/devinSpitz/PavlovRconWebserver
While functional, the PavlovRconWebserver is still in development.
If you do plan on using this tool, we recommend asking for help on the official Discord or http://discord.spitzen.solutions, or contacting the creator on the Github page (devinspitz) for the latest info on how to use it. Failing to do so will likely result in you breaking your servers.
pavlov-vr-rcon: This is tool designed to run on your desktop for access from within VR with SND team setup
https://github.com/Krzychu81/pavlov-vr-rcon
RCON access from Discord
For the ultimate in both control and complexity of setup, use the open-source pavlov-bot. This is a discord bot that will listen for commands in your discord and execute them. Supports all RCON commands with handy features such as discord role based authentication and authorisation, player, map and team aliases (No more SteamIDs or UGC####) and enhanced "all" and team based commands. Has support for flushing non-registered players from server. Advanced features to include alerting when servers are kicking off, team killing player kick/ban and large server (PUSH/RUSH/TankTDM) player balance (count) control.
For shack users it has been updated to support Oculus ids and map aliases, so is fully functional for both server versions. See Readme.md for shack specific tweaks.
https://github.com/makupi/pavlov-bot
Horde also offers a Discord Bot to grant RCON permissions to friends in Discord, and run commands from specific channels. Invite the Horde Bot to your Discord server with this link: https://discord.com/oauth2/authorize?client_id=780880728992383077&scope=bot&permissions=199744
Tips on developing apps to use RCON
What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.