Weapons: Difference between revisions
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*Most damage, money reward, and armour penetration stats came from the balancing table, which can be found in your game directory at steam/steamapps/common/PavlovVR/Pavlov/content. | *Most damage, money reward, and armour penetration stats came from the balancing table, which can be found in your game directory at steam/steamapps/common/PavlovVR/Pavlov/content. | ||
[[File:Buywheel.png| | [[File:Buywheel.png|thumb|The buy wheel from pavlov]] | ||
==Pistols== | ==Pistols== |
Revision as of 12:08, 28 April 2023
Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR.
List of (yet to be) weapons on this list:
M16A2,
SKS FDE,
ADA 9mm,
and much, much, much, much, more
- This game is still in beta and each weapon deals different damage to different body parts, so the developer Davevillz hasn’t released the specific numbers as of March 1st 2018. Damage Values shown reflect base damage.
- Most damage, money reward, and armour penetration stats came from the balancing table, which can be found in your game directory at steam/steamapps/common/PavlovVR/Pavlov/content.
Pistols
Pistols are secondary weapons used in close quarters combat scenarios.
- ----Pros----
- +Easier to control with one hand, easiest weapons to dual wield
- +Makes good money on kills compared to other weapons
- +Cheaper to buy than any other weapons, highest price is $800
- +Fits in your waist slots for easy access
- +Good if you cannot reload your primary weapon
- ----Cons----
- -Smgs fire faster, Shotguns and Snipers hit harder, Rifles are more accurate.
Heavy
- ----Pros----
- +Heavy hitters; does lots of damage
- +Great for varied combat
- +Generally cheap
- ----Cons----
- -Low ammo on some guns
- -Most need to be used two-handed
- -Slower reloads
Template:Heavy Table Add info for Barrett
SMGs
- ----Pros----
- +Lots of ammo and fast firerate, making for great CQB
- +Generally cheap
- ----Cons----
- -High recoil, wouldn't use for distanced combat
- -Reloading systems vary, learn these first
Template:SMG Table Add picture for Vector
Rifles
Pros----
- +Heavy hitters
- +Lots of ammunition
Cons----
- -Pricey
- -Lots of recoil
WWII
Pros----
- +Less complicated
- +Regional variety
- +Decent prices
- +All equals out in own way
- -More put together since relatively newer compared to other guns
Cons----
- -Out dated
- -Not as easy to use
- -Involves manhandling more than others
- -Not as obtainable like modern
- -Majority is weak
- -No Modern Attachments
Template:WWIITable Template:WWIIsmgTable Template:WWIIboltTable Template:WWIIrpgTable Template:WWIIpistolTable Template:WWIIlmgTable
Gear
Gear | Price | Notes |
Kevlar Vest | $650 | Absorbs a variable amount of damage. |
Kevlar Vest and Helmet | $1000 | Absorbs a variable amount of damage and protects your head from weaker guns. |
Defuse kit/snippers | $800 | Use the pliers to snip the wires 3 on top of the bomb for a faster defuse. |
Knife | $100 | Additional knives for CQC knife-throwing play-styles. |
Nades
Nade | Price | Effect | Armour Pen. |
Flashbang | $200 | Causes anyone that is looking at it to hear ringing and be temporarily blinded (gray screen). Variants exist for both teams. | 0% |
Smoke | $300 | Emits a cloud of smoke. The cloud grows from being small when initially going off to large when stopping. | 0% |
Explosive | $600 | Causes damage to anyone within its radius. Variants exist for both teams. | 90% |
ItemIDs
The item IDs can be useful for mapmakers or server admins: WWII Weapon IDS, With Region of production till added to list as pinup.
Guns
ppsh:Soviet Russia mp40: Nazi Germany g43:Nazi Germany m1garand:U.S svt40:Soviet Russia luger:German tokarev:Soviet Russia webley:British bren:British bar:U.S sten:British stg44:Nazi Germany mosin:Soviet Russia springfield:U.S thompson:U.S mg42:Nazi Germany lee enfield:British
Grenades
grenade_us grenade_ger smoke_us smoke_ger grenade_svt smoke_svt
Launchers
rl_piat rl_m1a1 rl_panzer
Modern Weapon IDs
Guns
cet9 m9 1911 sock 57 de revolver sawedoff shotgun autoshotgun drumshotgun lmga uzi mp5 smg vanas p90 kar98 ak47 ak12 ak ar aug autosniper awp antitank
Grenades
grenade grenade_ru flash smoke smoke_ru
Attachments
reddot holo acog scope supp_pistol supp_rifle grip_angled grip_vertical armour kevlarhelmet
Misc
defuse knife painkillers taser syringe (Revived downed players, now works in all modes)
Ammo IDs
ammo_rifle ammo_sniper ammo_pistol ammo_smg ammo_shotgun ammo_dartgun ammo_special ammo_tanks ammo_vechiclemountedweapons
Loot Crate IDs Template:AnchorAs
Attachments - Reddot, Rifle Suppressor, Vertical Grip, Holo Heavy1 - LMGA, AutoSniper, DrumShotgun, AutoShotgun Heavy2 - LMGA, Reddot, AWP, DrumShotgun MedicRifle - AK47, AR, Painkillers, Syringe MedicSMG - MP5, Uzi, Painkillers, Syringe Pistol - Sock, 57, DE, Revolver Rifle1 - 2x AK47, 2x AR Rifle2 - AK12, Aug, Reddot, Rifle Suppressor Rifle3 - AUG, Vanas, AK47, AR SMG1 - Uzi, Vanas, 2x SMG SMG2 - P90, Bizon, MP5, AK12 SMG3 - Uzi, Kar98, Shotgun, SMG
Bullet Velocity (In UU/s and feet per second (fps))(1UU=1cm)(UU=Unreal Unit)
Bullet_57: 50000 (1640 fps) (57) Bullet_22mm: 30500 (1000 fps) (none) Bullet_39mm: 70500 (2312 fps) (AR/AUG/BAR/Bren/DP27/Galil/LMGA/MG42/SCAR20/STG44) Bullet_39mm_LMG: 70500 (2312 fps) (none) Bullet_45ACP: 18000 (590 fps) (1911/SMG/Tokarev) Bullet_45ACP_SMG: 30000 (984 fps) (Thompson) Bullet_50Cal: 70000 (2296 fps) (AWP) Bullet_50Cal_Half: 45000 (1476 fps) (DE) Bullet_7_62_39mm: 70000 (2296 fps) (AK47) Bullet_7_62_39mm_Half: 50000 (1640 fps) (AK12/Pepe) Bullet_9mm: 38000 (1246 fps) (CET9/Sock/Kross/Luger/M9/MP40/MP5/P90/PPSH41/Sten/Uzi) Bullet_9mm_VSS: 38000 (1246 fps) (VSS) Bullet_HighPowerBoltRifle: 80000 (2624 fps) (Kar98/LeeEnfield/Mosin/Springfield) Bullet_HighPowerRifle: 80000 (2624 fps (Auto/G43/M1Garand/Svt40) Bullet_Hunting: 70000 (2296 fps) (none) Bullet_Magnum: 45000 (1476 fps) (Revolver/Webley) Bullet_Taser: 3000 (98 fps) (Taser) Pallet_12Gauge: 10000 (328 fps) (Sawedoff) Pallet_Tactical: 20000 (656 fps) (Shotgun/SemiShotgun/DrumShotgun)