Community Gamemodes: Difference between revisions

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m (Added my own gamemode "Longshot" to the community gamemode list)
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m (Reverted edits by Blu (talk) to last revision by WizPik)
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[https://discord.gg/wUZHwF2Awr PavlovScore Discord]
[https://discord.gg/wUZHwF2Awr PavlovScore Discord]
=== Longshot ===
By BluIsBlue
Compete with other players in a 5 minute free-for-all for a kill at the furthest distance possible. The player who got a kill at the highest distance wins!
Instructions for using the gamemode in a map:
1.  Unzip <code>Longshot1.0.zip</code>
2. Place <code>LongshotGamemode</code> where you like in your UGC folder
3. Right click and hit <code>Fix up redirectors</code> to make sure everything works
4. Place <code>GL_Longshot</code> in your map and connect the definition
5. Click on <code>GL_Longshot</code> and change the settings to your liking or leave as default
[https://canary.discord.com/assets/157ccfe93c91db60adddd48a75b69205.svg Download]

Latest revision as of 02:05, 25 August 2023

PC

Kill Confirmed

by Golden

DM or TDM - bots support and manager included

Github


Zombies

Ceezy's custom zombies kit.

Join his discord community to access the kit


Parkour

Yoshey's parkour system

Github


Custom CTF

Xandon's Custom CTF Mode (With Shack Support)

Github


Gravel Wars

Goofballs Gravelwars kit. Gravel Wars is a set of game modes heavily inspired by TF2. Game modes include Attack/Defend, Control Points, King of the Hill, and Payload.

Github


VIP escort and Hostage Rescue

EcstaticalEcstatic's Escort and Hostage kit. Protect an AI civilian bot.

GoogleDrive



Infection

Coomzys' Infection game mode. Infected pits a team of humans against a relentless onslaught of zombie players. If a human is killed, they switch teams to zombies. The zombies can only use a melee weapon with low health but have high speed and jumping abilities. Humans win the round by outlasting the timer. Heavily inspired by Halo.

Installation: Migrate the project to your map. Place the INF_GameLogic and go to the editor category and press Spawn CORE actors, it should say "Creating INF_SoundManager". If it doesn't just place one in the level manually, place a PMF_MapEntryPoint where you want spectators to spawn when joining your map (they will probably be at world origin for half a sec first)

Place INF Spawns and assign them appropriately (Humans/Zombies). To tweak it the most important changes are to INF_GameLogic, INF_HumanProxy & INF_ZombieProxy. There you can change health, loadout, gravity, speed, etc.

Github


Skeedards Infection game mode. Similar to the other game mode, but with cowboys as the humans and clowns being infected. Comes with anti-team killing measures which will kick the player if too excessive. Skeedard really likes the soda Dr. Pepper.

Github


Prison Break

By Yoshey

How does Prisonbreak work? There are two teams (Guards and Prisoners). Guards have to give the Prisoners orders and play Minigames until 1 Prisoner is the last man standing. Last Prisoner alive gets to choose what to do the current or following round. Prisoners may instead of following the orders, try to Rebel and kill the guards instead as well.

Github

Shack/Quest "LIVE" Version

Showdown

Cheeto's Showdown (last man standing) mode

Download, Instructions (Requires joining the Pavlov Discord)

Shack/Quest "RC" Version

PavZ

Search for loot crates on a big map while defending yourself from other players and zombies. Or befriend other players and fight zombies together.

Design by DSalimander

Scripting by il Primo

PavlovScore Discord


PavZ 2

Exact same concept as PavZ, except with a bigger map and a custom gas mask item.

PavlovScore Discord