Update Changelog: Difference between revisions

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(→‎Last PC Update: Updated for U29.)
(Updated changelogs)
 
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Last Shack Update: 20th December 2021 (Hide & Push Update)
Last Shack Update: August 14<sup>th</sup>, 2026 (August Update)


Last Shack RC Update: 16th June 2022
Last Shack RC Update: December 8<sup>th</sup> , 2025 (Update 33)
----Last PC Update: August 12<sup>th</sup>, 2026 (August Update)
----Last PSVR Update: August 12<sup>th</sup>, 2026 (August Update) 


Last PC Update: 24th January 2022 (Update 28 Hotfix)
==Last PC Update ==
Patch notes


Last PC Beta Update: 23rd Febuary 2023
* Refactored MOTD
* Added custom watches to cosmetic store
* Added custom gloves to cosmetic store
* Added custom knife to cosmetic store (Infernal)
* Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
* Added mipmaps to UI
* Adjusted tracer material and refactored logic (Increased to 16 on screen)
* Adjusted networking logic to reduce CPU overhead
* Adjusted recoil to be decoupled from framerate


Last PSVR Update: 24th February 2023 (Update Hotfix)
<nowiki>*</nowiki>Adjusted player blocking function to hide profile picture


== Last PC Update ==
* Adjusted watch to disappear profile picture of killed player slightly faster
Important Notes:
* Optimized texture resolution on all charms
* Optimized the pawns rotation data
* Optimized the player bandwidth
* Fixed an issue where custom knives were not working in OITC
* Fixed an exploit in Santorini
* Fixed an exploit in Japan where damage would carry through wall
* Fixed exploit where a scope can be abused to see through walls


* Updated to Unreal Engine Version 5.1.1 and changed to the OpenXR input standard.
You can find the rest about the update here: [https://steamdb.info/app/555160/patchnotes/ SteamDB]
* Changed the server selection UI to be more streamlined.
* Added 2 Russian playermodels and 3 Nato playermodels.
* New spawning logic.
* Reworked the IK system to allow for new hand poses and proning, also added a 3rd person flinch animation when you are shot.
* Added 2 new guns, the Skorpion and PKM.
* Added an in-game mod browser using Mod.io, discontinued steam workshop.
* Added a new beta branch for the previous update. Update 28 can be accessed through the legacy version and uses Steam Workshop still.
* Adjusted the audio processing system, this allows for some slightly better reverb and added occlusion through walls, guns also have different sfx.
* Changed the infection game mode, now selected through the Hide gamemode as a variant.
* Added Prop hunt, playable on some vanilla maps and some modded maps.
* Added an admin menu for Community Servers.
* TTT has new roles (Zombie, Psychopath (reworked Jester), Soulmate, Hypnotist). Adjusted Lone Wolf, added new role icons, and the option for Community servers to select which roles they want to appear.
* Added volumetrics to smoke.
* Adjusted weapon balancing.
* Added resupply crates to The Hide.


==Last Shack Update==
Same as PC update




You can find the rest about the update here: [https://steamdb.info/patchnotes/11435766/ SteamDB (U29)],[https://steamdb.info/patchnotes/11462633/ SteamDB (U29.1)]


== Last Shack Update ==
You can find the rest about the update in the official Pavlov [https://discord.gg/pavlovvr discord server].
Important Notes:


* Added The Hide, Push
==Last PSVR Update==
* Added map (ID: foundation)
Same as PC update
* Added new scoreboard
* Added new modern shooting range optimized for shack
* Added vehicles (ID: kubel, willys, tiger)
* Added bayonets to tanktdm and koth
* Added button eject to the sks
* Added shot sounds for hunting rifle, mg42, dp27
* Added ability to release ar style bolts by slapping the side of the gun (ar/m16/ar9)
* Adjusted optimizations to KOTH
* Adjusted anti-jiggle to address playspacing abuse
* Added special roles: Jester, Glitch, Assassin, Sheriff, Tank
* Adjusted FPV vest
 
* Added new post death final bullet angle effect ("Kill Cam")
 
 
You can find the rest about the update in the official Pavlov [https://discord.gg/pavlov-vr discord server].
 
== Last PSVR Update ==
Important Notes:
 
* Added Grip Toggle option in the setting
* Fixed controller issues including jittering
* Fixed trophies (Dead-ication, SND)
* Fixed radio
* Bots spawn in Hide/Infection fixed
* Fixed dismemberment stretching issues
* Fixed voice chat issues

Latest revision as of 08:19, 18 August 2026

Last Shack Update: August 14th, 2026 (August Update)

Last Shack RC Update: December 8th , 2025 (Update 33)


Last PC Update: August 12th, 2026 (August Update)


Last PSVR Update: August 12th, 2026 (August Update)

Last PC Update

Patch notes

  • Refactored MOTD
  • Added custom watches to cosmetic store
  • Added custom gloves to cosmetic store
  • Added custom knife to cosmetic store (Infernal)
  • Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
  • Added mipmaps to UI
  • Adjusted tracer material and refactored logic (Increased to 16 on screen)
  • Adjusted networking logic to reduce CPU overhead
  • Adjusted recoil to be decoupled from framerate

*Adjusted player blocking function to hide profile picture

  • Adjusted watch to disappear profile picture of killed player slightly faster
  • Optimized texture resolution on all charms
  • Optimized the pawns rotation data
  • Optimized the player bandwidth
  • Fixed an issue where custom knives were not working in OITC
  • Fixed an exploit in Santorini
  • Fixed an exploit in Japan where damage would carry through wall
  • Fixed exploit where a scope can be abused to see through walls

You can find the rest about the update here: SteamDB

Last Shack Update

Same as PC update


You can find the rest about the update in the official Pavlov discord server.

Last PSVR Update

Same as PC update