Community Modkit Tools: Difference between revisions
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This "tool" can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor. | This "tool" can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor. | ||
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly. | You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly. | ||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
[https://github.com/KENNITHHH/LSWCM Download from Github] | [https://github.com/KENNITHHH/LSWCM Download from Github] | ||
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Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind | Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind | ||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
[https://github.com/Yoshey/AdvancedMovement Download from Github] | [https://github.com/Yoshey/AdvancedMovement Download from Github] | ||
== Advanced Bomb Spot by Xandon == | == Advanced Bomb Spot by Xandon == | ||
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. | This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. | ||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github] | [https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github] | ||
== Custom Guns by Ceezy == | == Custom Guns by Ceezy == | ||
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== Player Launch Pads by Xandon == | == Player Launch Pads by Xandon == | ||
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel. | This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel. | ||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub] | [https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub] | ||
== Push Advanced Pack by Golden == | == Push Advanced Pack by Golden == | ||
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more! | ''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more! | ||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
'''Features''' | '''Features''' | ||
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[[File:PAP.png|250px]] | [[File:PAP.png|250px]] | ||
== | == Custom Shops Framework by Zetch505 == | ||
<p>A Pavlov Modpack To Make Your Own Custom Shops</p> | |||
'''Important''' | |||
<p>Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)</p> | |||
<p> | |||
'''Features''' | '''Features''' | ||
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== Custom Skin Box By THW_Reaper3368 == | == Custom Skin Box By THW_Reaper3368 == | ||
A BP for applying skins to guns, supports specific playerIDs to apply skins to | A BP for applying skins to guns, supports specific playerIDs to apply skins to | ||
'''Important''' | |||
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) | |||
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link] | [https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link] | ||
== Bow And Arrow Logic By Koda == | == Bow And Arrow Logic By Koda == | ||
Blueprints That Add Custom Logic For Bows And Arrows | Blueprints That Add Custom Logic For Bows And Arrows | ||
'''Important''' | |||
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT) | |||
'''Features''' | '''Features''' | ||
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*Framework To Add Custom Bow Items | *Framework To Add Custom Bow Items | ||
*Custom Spawn Logic For Bow Items | *Custom Spawn Logic For Bow Items | ||
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link] | [https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link] |
Latest revision as of 17:55, 17 June 2023
Visual loot and player spawner by KENNITHH
LSWCM and VSWCM Loot Spawner with Colored Models Vehicle Spawner with Colored Models
This "tool" can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor. You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Advanced Movement Module by Yoshi
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Advanced Bomb Spot by Xandon
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy.
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Custom Guns by Ceezy
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.
Player Launch Pads by Xandon
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Read the readme and download from GitHub
Push Advanced Pack by Golden
Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Features
- 5 Working artillery guns
- 2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)
- A paratrooper system with a mobile plane and an animated parachute
- A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!
- An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)
GitHub Discord Link with video preview
Custom Shops Framework by Zetch505
A Pavlov Modpack To Make Your Own Custom Shops
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Features
- Blueprints/Framework for custom in game shops.
- Custom Item Spawner Framework
- Custom Money Items (Add cash to players wallet)
- Custom Food Item Framework Blueprint
- Custom Teleporter
- Locked Door Blueprint (Choose Item Needed To Unlock)
- Custom Link Box (Opens URL From In Game) (Used For Discord Links & Such)
- Custom Slot Machine BP
Custom Skin Box By THW_Reaper3368
A BP for applying skins to guns, supports specific playerIDs to apply skins to
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)
Bow And Arrow Logic By Koda
Blueprints That Add Custom Logic For Bows And Arrows
Important
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)
Features
- Adds Bows, Arrows, And Quivers
- Framework To Add Custom Bow Items
- Custom Spawn Logic For Bow Items