Update Changelog: Difference between revisions

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Last Shack Update: 20th December 2021 (Hide & Push Update)
Last Shack Update: August 14<sup>th</sup>, 2026 (August Update)


Last PC Update: 24th January 2022 (Update 28 Hotfix)
Last Shack RC Update: December 8<sup>th</sup> , 2025 (Update 33)
----Last PC Update: August 12<sup>th</sup>, 2026 (August Update)
----Last PSVR Update: August 12<sup>th</sup>, 2026 (August Update)


Last PSVR Update: 24th February (Update Hotfix)
==Last PC Update ==
Patch notes


== Last PC Update ==
* Refactored MOTD
Important Notes:
* Added custom watches to cosmetic store
* Added custom gloves to cosmetic store
* Added custom knife to cosmetic store (Infernal)
* Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
* Added mipmaps to UI
* Adjusted tracer material and refactored logic (Increased to 16 on screen)
* Adjusted networking logic to reduce CPU overhead
* Adjusted recoil to be decoupled from framerate


* Last update that we are going to ship on Unreal Engine version 4.21.2
<nowiki>*</nowiki>Adjusted player blocking function to hide profile picture
* Snow thin physical material to modkit
* Added new damage mats/ destroyed model to the willys
* Adjusted Slot 11 to be on chest on 3rd person
* Adjusted vehicle despawning
* Fixed a few penetration issues on Santorini
* Replaced the kar 98 with the hunting rifle in HUNT
* Fixed bullet holes drawing on the water physmat
* Adjusted max players on community servers to 24
* Added new taunts (Prop Hunt)
* Exposed locker refresh time to the modkit (Push)


* Adjusted watch to disappear profile picture of killed player slightly faster
* Optimized texture resolution on all charms
* Optimized the pawns rotation data
* Optimized the player bandwidth
* Fixed an issue where custom knives were not working in OITC
* Fixed an exploit in Santorini
* Fixed an exploit in Japan where damage would carry through wall
* Fixed exploit where a scope can be abused to see through walls


You can find the rest about the update here: [https://steamdb.info/patchnotes/8076838/ SteamDB]
You can find the rest about the update here: [https://steamdb.info/app/555160/patchnotes/ SteamDB]


== Last Shack Update ==
==Last Shack Update==
Important Notes:
Same as PC update


* Added The Hide, Push
* Added map (ID: foundation)
* Added new scoreboard
* Added new modern shooting range optimized for shack
* Added vehicles (ID: kubel, willys, tiger)
* Added bayonets to tanktdm and koth
* Added button eject to the sks
* Added shot sounds for hunting rifle, mg42, dp27
* Added ability to release ar style bolts by slapping the side of the gun (ar/m16/ar9)
* Adjusted optimizations to KOTH
* Adjusted anti-jiggle to address playspacing abuse
* Added special roles: Jester, Glitch, Assassin, Sheriff, Tank
* Adjusted FPV vest


* Added new post death final bullet angle effect ("Kill Cam")


You can find the rest about the update in the official Pavlov [https://discord.gg/pavlovvr discord server].


You can find the rest about the update in the official Pavlov [https://discord.gg/pavlov-vr discord server].
==Last PSVR Update==
 
Same as PC update
== Last PSVR Update ==
Important Notes:
 
* Added Grip Toggle option in the setting
* Fixed controller issues including jittering
* Fixed trophies (Dead-ication, SND)
* Fixed radio
* Bots spawn in Hide/Infection fixed
* Fixed dismemberment stretching issues
* Fixed voice chat issues

Latest revision as of 08:19, 18 August 2026

Last Shack Update: August 14th, 2026 (August Update)

Last Shack RC Update: December 8th , 2025 (Update 33)


Last PC Update: August 12th, 2026 (August Update)


Last PSVR Update: August 12th, 2026 (August Update)

Last PC Update

Patch notes

  • Refactored MOTD
  • Added custom watches to cosmetic store
  • Added custom gloves to cosmetic store
  • Added custom knife to cosmetic store (Infernal)
  • Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
  • Added mipmaps to UI
  • Adjusted tracer material and refactored logic (Increased to 16 on screen)
  • Adjusted networking logic to reduce CPU overhead
  • Adjusted recoil to be decoupled from framerate

*Adjusted player blocking function to hide profile picture

  • Adjusted watch to disappear profile picture of killed player slightly faster
  • Optimized texture resolution on all charms
  • Optimized the pawns rotation data
  • Optimized the player bandwidth
  • Fixed an issue where custom knives were not working in OITC
  • Fixed an exploit in Santorini
  • Fixed an exploit in Japan where damage would carry through wall
  • Fixed exploit where a scope can be abused to see through walls

You can find the rest about the update here: SteamDB

Last Shack Update

Same as PC update


You can find the rest about the update in the official Pavlov discord server.

Last PSVR Update

Same as PC update