Update Changelog: Difference between revisions

From Pavlov VR Wiki
Jump to navigation Jump to search
(Very Outdated - Updated)
(Updated changelogs)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
Last Shack Update: May 16<sup>th</sup>, 2025 (May Update)
Last Shack Update: August 14<sup>th</sup>, 2026 (August Update)


Last Shack RC Update: August 30<sup>th</sup>, 2023 (RC3 Hotfix - RC3 NO LONGER IN USE)  
Last Shack RC Update: December 8<sup>th</sup> , 2025 (Update 33)  
----Last PC Update: February 25th, 2025 (Update 32)
----Last PC Update: August 12<sup>th</sup>, 2026 (August Update)
 
----Last PSVR Update: August 12<sup>th</sup>, 2026 (August Update)   
Last PC Beta Update: 23rd Febuary 2023
----Last PSVR Update: February 25th, 2025 (Update 32)   


==Last PC Update ==
==Last PC Update ==
Patch Notes:
Patch notes
 
-Added new map: plazacentral
 
-Added new cosmetics: ComicPop m16, Deathbloom Bundle (revolver, ak12, knife) 8-bitfire (de, ar, knife), alieninvasion uzi, rose ak12, foxtrot charm
 
-Added ability to select up to 10 content mods in lobbies
 
-Adjusted hand poses on some of the custom knives
 
-Adjusted lobby mod download UI to add more context to mods being downloaded
 
-Adjusted fire rate of the autoshotgun (increased)
 
-Adjusted the rails on the sks and scur to help with putting scopes back
 
-Adjusted charm on ppbizon
 
-Fixed audio position of smoke grenades when in they’re in a final resting place
 
-Fixed exploit related to vehicle exiting
 
-Fixed Pistol laser not using the correct lens
 
-Fixed issue with motorcycle tire alignment
 
-Fixed pre-clipping SnD bomb grief
 
-Fixed skinned knives not showing in OITC
 
-Fixed an exploit that would make a weapon invisible
 
-Fixed explosion fx missing on direct player hit with a rocket
 
-Fixed out-of-bounds exploit in carnival
 
-Fixed crate gap in Pinehill
 
-Fixed floating SnD bomb spots in autumn
 
-Fixed various LODs and minor lighting issues in various maps
 
-Fixed flashlight and laser collision issues on stalingradnight
 
-Fixed penetration issue with planters in datacenter
 
-Fixed landscape warping issues in stalingradnight
 
-Fixed Anticheat affecting newer CPUs
 
'''Balance Table'''
 
-Reduced price of drumshotgun to $3000, Adjusted armor penetration to 15
 
-Reduced price of scur to 2600
 
-Increased kross damage to 20, lowered price to $1400
 
-Increased m9 armor damage to 40
 
-Increased revolver armor damage to 50


-Adjusted VZZ damage fall-off range to 1000-2000 with falloff multiplier adjusted to .8
* Refactored MOTD
* Added custom watches to cosmetic store
* Added custom gloves to cosmetic store
* Added custom knife to cosmetic store (Infernal)
* Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
* Added mipmaps to UI
* Adjusted tracer material and refactored logic (Increased to 16 on screen)
* Adjusted networking logic to reduce CPU overhead
* Adjusted recoil to be decoupled from framerate


'''The Hide'''
<nowiki>*</nowiki>Adjusted player blocking function to hide profile picture


-Adjusted to increase music intensity on the last objective
* Adjusted watch to disappear profile picture of killed player slightly faster
 
* Optimized texture resolution on all charms
'''Audio'''
* Optimized the pawns rotation data
 
* Optimized the player bandwidth
-Fixed Tank side gunner audio cutting off
* Fixed an issue where custom knives were not working in OITC
 
* Fixed an exploit in Santorini
-Fixed issue with match ending music restarting on gunfire
* Fixed an exploit in Japan where damage would carry through wall
 
* Fixed exploit where a scope can be abused to see through walls
'''SnD'''
 
-Adjusted armor buying logic to only charge the player the cost of the helmet when they already have full armor. ($350 instead of $1000)
 
-Fixed controller inversing left/right handed mesh under SND reset RCON command
 
-Fixed an issue with the knife not registering hits after the bomb gets planted
 
'''UI'''-Fixed issues with notification icon selection being unreliable
 
'''Competitive room'''
 
-Fixed strange lighting issue around tool box
 
'''PavTV'''
 
-Fixed PAVTV not showing values properly
 
-Fixed only saved flag not working as intended
 
-Fixed Bomb plant spot disappearing after the end of the round
 
-Fixed the cancel button not working as intended
 
-Fixed Live flag not updating correctly
 
-Fixed Pavlov TV not gracefully ending replays when the SnD match completes
 
-Fixed issue with timeline bar extending beyond display bounds
 
-Fixed overlapping text in the search box
 
-Fixed manually typing numbers for camera settings not working as intended
 
-Fixed issue with rotated SnD server showing old matches as live
 
'''Pavlov TV API'''
 
-Fixed /Killfeed breaking when viewer moves in the timeline
 
-Fixed /PlayersPos reporting incorrect bomb state
 
-Fixed /MatchEvents issue rounded with floor()
 
-Fixed /MatchStatus {MatchStatus}.TeamX[y].Helmet always false.
 
-Added avatar URL when player is referred, (shack: shackname, steam: steamid,
 
-Added replayid of currently playing to match status


You can find the rest about the update here: [https://steamdb.info/app/555160/patchnotes/ SteamDB]
You can find the rest about the update here: [https://steamdb.info/app/555160/patchnotes/ SteamDB]


==Last Shack Update==
==Last Shack Update==
Patch Notes:
Same as PC update
 
*Added new map: japan,
*Added new weapon skins to store: Headshot bundle (ak12, cet9, knife), Sakura bundle (antitank, uzi, knife) Nami (m16), Freerunner (ar9), Virus (aug), Kaiju (awp), Arcade (57), Poseidon (p90),
*Adjusted bomb out-of-bounds return logic,
*Adjusted zombie coop team kill kick logic,
*Adjusted plaza central material instanced parent mask,
*Adjusted plaza central bot pathing,
*Adjusted cosmetics store UI to allow velocity scrolling with click-hold-fling,
*Adjusted oilrig railing plates to add gaps for player visibility,
*Adjusted oilrig player visibility lighting,
*Adjusted plaza glass size/frequency to be close to PC/PS5 version,
*Fixed lighting issue on bridge,
*Fixed autumn bullet penetration issue with doors in A long,
*Fixed climbable stepladder in harbor,
*Fixed climbable chair in santorini,
*Fixed oilrig inconsistencies in hand rails bullet penetration, now full bullet penetration,
*Fixed hide/infection breaking monster assignment,
*Fixed a santorini exploit,
*Fixed out of bounds exploit in plaza central,
 
'''SND'''
 
*Adjusted the bomb beep sound to pitch lower in tone when planted on B site in online,
 
'''Pavlov TV'''


*Added ping to the scoreboard




You can find the rest about the update in the official Pavlov [https://discord.gg/pavlov-vr discord server].
You can find the rest about the update in the official Pavlov [https://discord.gg/pavlovvr discord server].


==Last PSVR Update==
==Last PSVR Update==
Same as PC update
Same as PC update

Latest revision as of 08:19, 18 August 2026

Last Shack Update: August 14th, 2026 (August Update)

Last Shack RC Update: December 8th , 2025 (Update 33)


Last PC Update: August 12th, 2026 (August Update)


Last PSVR Update: August 12th, 2026 (August Update)

Last PC Update

Patch notes

  • Refactored MOTD
  • Added custom watches to cosmetic store
  • Added custom gloves to cosmetic store
  • Added custom knife to cosmetic store (Infernal)
  • Added bot support to community servers (bEnableBots=true, RCON SetBotsEnabled True/False)
  • Added mipmaps to UI
  • Adjusted tracer material and refactored logic (Increased to 16 on screen)
  • Adjusted networking logic to reduce CPU overhead
  • Adjusted recoil to be decoupled from framerate

*Adjusted player blocking function to hide profile picture

  • Adjusted watch to disappear profile picture of killed player slightly faster
  • Optimized texture resolution on all charms
  • Optimized the pawns rotation data
  • Optimized the player bandwidth
  • Fixed an issue where custom knives were not working in OITC
  • Fixed an exploit in Santorini
  • Fixed an exploit in Japan where damage would carry through wall
  • Fixed exploit where a scope can be abused to see through walls

You can find the rest about the update here: SteamDB

Last Shack Update

Same as PC update


You can find the rest about the update in the official Pavlov discord server.

Last PSVR Update

Same as PC update