Weapons: Difference between revisions

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== Balancing Table ==
== Balancing Table ==
The balancing table is the file that controls stats about the weapons in pavlov such as the price and damage. The balancing table can be found here: https://github.com/vankruptgames/BalancingTable
An explination of the variables of the table are:
{| class="wikitable"
!Cost
!KillBonus
!BaseDamage
!ArmourDamage
!ArmourPenetration
!HelmetDamage
!HelmetBleed
!Weight
!FalloffModifier
!MinFalloffDist
!MaxFalloffDist
|-
!The price of an item in the buy wheel
!
!
!
!
!
!
!
!
!
!
|}

Revision as of 15:13, 28 April 2023

Pavlov VR features both modern and WW2 style weapons. Below you will find a list of the items and weapons found in Pavlov VR.

The buy wheel from pavlov

Pistols

Pistols are secondary weapons used in close quarters combat scenarios.

  • ----Pros----
  • +Easier to control with one hand, easiest weapons to dual wield
  • +Makes good money on kills compared to other weapons
  • +Cheaper to buy than any other weapons, highest price is $800
  • +Fits in your waist slots for easy access
  • +Good if you cannot reload your primary weapon
  • ----Cons----
  • -Smgs fire faster, Shotguns and Snipers hit harder, Rifles are more accurate.

Template:Pistol Table

Heavy

  • ----Pros----
  • +Heavy hitters; does lots of damage
  • +Great for varied combat
  • +Generally cheap
  • ----Cons----
  • -Low ammo on some guns
  • -Most need to be used two-handed
  • -Slower reloads

Template:Heavy Table Add info for Barrett

SMGs

  • ----Pros----
  • +Lots of ammo and fast firerate, making for great CQB
  • +Generally cheap
  • ----Cons----
  • -High recoil, wouldn't use for distanced combat
  • -Reloading systems vary, learn these first

Template:SMG Table Add picture for Vector

Rifles


Pros----

  • +Heavy hitters
  • +Lots of ammunition

Cons----

  • -Pricey
  • -Lots of recoil

Template:Rifle Table

WWII


Pros----

  • +Less complicated
  • +Regional variety
  • +Decent prices
  • +All equals out in own way
  • -More put together since relatively newer compared to other guns

Cons----

  • -Out dated
  • -Not as easy to use
  • -Involves manhandling more than others
  • -Not as obtainable like modern
  • -Majority is weak
  • -No Modern Attachments

Template:WWIITable Template:WWIIsmgTable Template:WWIIboltTable Template:WWIIrpgTable Template:WWIIpistolTable Template:WWIIlmgTable

Gear

Gear Price Notes
Kevlar Vest $650 Absorbs a variable amount of damage.
Kevlar Vest and Helmet $1000 Absorbs a variable amount of damage and protects your head from weaker guns.
Defuse kit/snippers $800 Use the pliers to snip the wires 3 on top of the bomb for a faster defuse.
Knife $100 Additional knives for CQC knife-throwing play-styles.

Nades

Nade Price Effect Armour Pen.
Flashbang $200 Causes anyone that is looking at it to hear ringing and be temporarily blinded (gray screen). Variants exist for both teams. 0%
Smoke $300 Emits a cloud of smoke. The cloud grows from being small when initially going off to large when stopping. 0%
Explosive $600 Causes damage to anyone within its radius. Variants exist for both teams. 90%

ItemIDs

Below is a list of all Item IDs currently in the game:

57
1911
ACOG
adrenaline
ak
ak12
ak47
akshorty
AMMO_OTHER
ammo_pistol
ammo_rifle
ammo_shotgun
ammo_smg
ammo_sniper
ammo_special
ammocrate
antipersonnelmine
antitank
antitankmine
ar
ar9
Armour
aug
autoshotgun
autosniper
awp
ballisticsshield
bandage
bar
bayonet_kar98
bayonet_leeenfield
bayonet_m1garand
bayonet_mosin
bayonet_springfield
bayonet_trenchgun
boltcutters
bren
Canted_Reddot
cet9
crowbar
de
detectivesmg
dnascanner
dp27
drumshotgun
flaregun
flash
flash_aurora
flash_ru
Flashlight_Rifle
G43
galul
goldengun
Grenade
grenade_aurora
grenade_dis
grenade_ger
grenade_ru
grenade_svt
grenade_us
Grip_Angled
Grip_Vertical
handcuffs
healthstation
holo
hunting
hypnotiser
kar98
kevlarhelmet
keycard
Knife
kross
Laser_Pistol
Laser_Rifle
leeenfield
lmga
lockpick
luger
m16
m1garand
m9
medkit
mg42
monocular
mosin
mp40
mp5
newtonlauncher
p90
Painkillers
pickaxe
pipe
pkm
Pliers
ppsh
PushBomb
reddot
reddot_pistol
RepairTool
revolver
RL_M1A1
rl_panzer
RL_PIAT
rl_rpg
sawedoff
Scope
scope_kar98
scope_leeenfield
scope_mosin
scope_springfield
scur
shotgun
silentcet9
skinhelmet_ger
skinhelmet_svt
skinhelmet_us
skorpion
sks
smg
smoke
smoke_ger
smoke_ru
smoke_svt
smoke_us
Snowball
sock
springfield
sten
stg44
supp_pistol
supp_rifle
svt40
Syringe
taser
teleporter
thompson
Tokarev
tranqgun
trenchgun
tripalarm
tttc4
tttknife
uzi
vanas
vzz
webley
ww2bandage
ww2knife
ww2medkit
ww2painkillers
ww2syringe

Ammo IDs

   ammo_rifle
   ammo_sniper
   ammo_pistol
   ammo_smg
   ammo_shotgun
   ammo_dartgun
   ammo_special
   ammo_tanks
   ammo_vechiclemountedweapons
   

Loot Crate IDs Template:AnchorAs

   Attachments - Reddot, Rifle Suppressor, Vertical Grip, Holo
   Heavy1      - LMGA, AutoSniper, DrumShotgun, AutoShotgun
   Heavy2      - LMGA, Reddot, AWP, DrumShotgun
   MedicRifle  - AK47, AR, Painkillers, Syringe
   MedicSMG    - MP5, Uzi, Painkillers, Syringe
   Pistol      - Sock, 57, DE, Revolver
   Rifle1      - 2x AK47, 2x AR
   Rifle2      - AK12, Aug, Reddot, Rifle Suppressor
   Rifle3      - AUG, Vanas, AK47, AR
   SMG1        - Uzi, Vanas, 2x SMG
   SMG2        - P90, Bizon, MP5, AK12
   SMG3        - Uzi, Kar98, Shotgun, SMG

Bullet Velocity (In UU/s and feet per second (fps))(1UU=1cm)(UU=Unreal Unit)

   Bullet_57:                  50000 (1640 fps)  (57)
   Bullet_22mm:                30500 (1000 fps)  (none)
   Bullet_39mm:                70500 (2312 fps)  (AR/AUG/BAR/Bren/DP27/Galil/LMGA/MG42/SCAR20/STG44)
   Bullet_39mm_LMG:            70500 (2312 fps)  (none)
   Bullet_45ACP:               18000 (590 fps)   (1911/SMG/Tokarev)
   Bullet_45ACP_SMG:           30000 (984 fps)   (Thompson)
   Bullet_50Cal:               70000 (2296 fps)  (AWP)
   Bullet_50Cal_Half:          45000 (1476 fps)  (DE)
   Bullet_7_62_39mm:           70000 (2296 fps)  (AK47)
   Bullet_7_62_39mm_Half:      50000 (1640 fps)  (AK12/Pepe)
   Bullet_9mm:                 38000 (1246 fps)  (CET9/Sock/Kross/Luger/M9/MP40/MP5/P90/PPSH41/Sten/Uzi)
   Bullet_9mm_VSS:             38000 (1246 fps)  (VSS)
   Bullet_HighPowerBoltRifle:  80000 (2624 fps)  (Kar98/LeeEnfield/Mosin/Springfield)
   Bullet_HighPowerRifle:      80000 (2624 fps   (Auto/G43/M1Garand/Svt40)
   Bullet_Hunting:             70000 (2296 fps)  (none)
   Bullet_Magnum:              45000 (1476 fps)  (Revolver/Webley)
   Bullet_Taser:               3000  (98 fps)    (Taser)
   Pallet_12Gauge:             10000 (328 fps)   (Sawedoff)
   Pallet_Tactical:            20000 (656 fps)   (Shotgun/SemiShotgun/DrumShotgun)

Balancing Table

The balancing table is the file that controls stats about the weapons in pavlov such as the price and damage. The balancing table can be found here: https://github.com/vankruptgames/BalancingTable


An explination of the variables of the table are:

Cost KillBonus BaseDamage ArmourDamage ArmourPenetration HelmetDamage HelmetBleed Weight FalloffModifier MinFalloffDist MaxFalloffDist
The price of an item in the buy wheel