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	<id>http://pavlovwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Koda</id>
	<title>Pavlov VR Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://pavlovwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Koda"/>
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	<updated>2026-04-05T21:35:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=702</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=702"/>
		<updated>2023-06-17T22:55:33Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Player Launch Pads by Xandon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=701</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=701"/>
		<updated>2023-06-17T22:55:14Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Advanced Movement Module by Yoshi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=700</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=700"/>
		<updated>2023-06-17T22:54:53Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Visual loot and player spawner by KENNITHH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=699</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=699"/>
		<updated>2023-06-17T22:54:31Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Advanced Bomb Spot by Xandon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=698</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=698"/>
		<updated>2023-06-17T22:45:11Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Visual loot and player spawner by KENNITHH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=697</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=697"/>
		<updated>2023-06-17T22:45:02Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Visual loot and player spawner by KENNITHH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Important'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=696</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=696"/>
		<updated>2023-06-17T22:44:28Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Advanced Movement Module by Yoshi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=695</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=695"/>
		<updated>2023-06-17T22:43:44Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Advanced Bomb Spot by Xandon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=694</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=694"/>
		<updated>2023-06-17T22:42:23Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Player Launch Pads by Xandon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=693</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=693"/>
		<updated>2023-06-17T22:42:06Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Player Launch Pads by Xandon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=692</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=692"/>
		<updated>2023-06-17T22:41:46Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Push Advanced Pack by Golden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=691</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=691"/>
		<updated>2023-06-17T22:36:39Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Pavlov CCTV and Body Cameras System by Golden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=690</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=690"/>
		<updated>2023-06-17T22:34:25Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Pavlov CCTV and Body Cameras System by Golden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=689</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=689"/>
		<updated>2023-06-17T22:32:31Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Pavlov CCTV and Body Cameras System by Golden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;nowiki&amp;gt;'''Important'''&amp;lt;/nowiki&amp;gt;&amp;lt;/p&amp;gt;Only Works In Unreal Engine 4.21 (Since Render Targets Dont Work On Shack This Tool Is Unusable Till The Creator Updates It)&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=688</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=688"/>
		<updated>2023-06-17T22:28:07Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Custom Skin Box By THW_Reaper3368 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=687</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=687"/>
		<updated>2023-06-17T22:27:37Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Bow And Arrow Logic By Koda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=686</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=686"/>
		<updated>2023-06-17T22:26:55Z</updated>

		<summary type="html">&lt;p&gt;Koda: /* Bow And Arrow Logic By Koda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=685</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=685"/>
		<updated>2023-06-17T22:26:21Z</updated>

		<summary type="html">&lt;p&gt;Koda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Important'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=684</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=684"/>
		<updated>2023-06-17T22:25:57Z</updated>

		<summary type="html">&lt;p&gt;Koda: Added Version Notice To Custom Shops Framework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;nowiki&amp;gt;'''Important'''&amp;lt;/nowiki&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Only Works In Unreal Engine 4.21 (Shack Live Version At Time Of Edit)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=683</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=683"/>
		<updated>2023-06-17T22:20:11Z</updated>

		<summary type="html">&lt;p&gt;Koda: Minor Tweaks To Bow And Arrow Logic Text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 (Shack Live Version At Time Of Edit) And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=682</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=682"/>
		<updated>2023-06-17T22:18:09Z</updated>

		<summary type="html">&lt;p&gt;Koda: Removed Derelict Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=681</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=681"/>
		<updated>2023-06-17T21:59:04Z</updated>

		<summary type="html">&lt;p&gt;Koda: Fixed Grammar Errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Movement Handler by BOT Dean aka Beanseller ==&lt;br /&gt;
&lt;br /&gt;
Add this blueprint to your map, you can change the Max Walkable Floor Angle and Max Step Height upon your liking. The player will also run slower on steep angles.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/043nrpnqkqal0l1/PlayerMovementHandler.zip?dl=0 Download from Dropbox]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sliding Door, Gate, and Window by Kennithh ==&lt;br /&gt;
&lt;br /&gt;
Add interactable sliding meshes to your map!&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/7yrw7zkce2gf0ah/SlidingDoors.zip?dl=0 Download from Dropbox]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=WbLqoKCYJKg Video Demonstration]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21 And The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
	<entry>
		<id>http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=680</id>
		<title>Community Modkit Tools</title>
		<link rel="alternate" type="text/html" href="http://pavlovwiki.com/index.php?title=Community_Modkit_Tools&amp;diff=680"/>
		<updated>2023-06-17T21:57:36Z</updated>

		<summary type="html">&lt;p&gt;Koda: Added Bow And Arrow Logic Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Visual loot and player spawner by KENNITHH ==&lt;br /&gt;
&lt;br /&gt;
LSWCM and VSWCM&lt;br /&gt;
Loot Spawner with Colored Models&lt;br /&gt;
Vehicle Spawner with Colored Models&lt;br /&gt;
&lt;br /&gt;
This &amp;quot;tool&amp;quot; can be useful for people who struggle placing their items/weapons/healing/armor/vehicles properly In-Editor.&lt;br /&gt;
You get an alphabetic list to select your items/weapons/vehicles from and when selected, this model will show so you can move and rotate it properly.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KENNITHHH/LSWCM Download from Github]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oov2Kj2PoJc&amp;amp;feature=youtu.be Tutorial]&lt;br /&gt;
&lt;br /&gt;
== Advanced Movement Module by Yoshi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Climbing (With VR Controllers), Grabbing (Interactive Drawers, Levers, Doors etc), Velocity based Falldamage (By Mottflyer), Parachuting (By Mark Dey), Jumping, Bunnyhopping, Change jump bind&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Yoshey/AdvancedMovement Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advanced Bomb Spot by Xandon ==&lt;br /&gt;
&lt;br /&gt;
This tool allows you to run an event when the bomb is planted or detonates. It also allows you to add particles when the bomb is set off which is useful for map Makers in Search and Destroy. &lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/AdvancedSNDBombSpot Download from Github]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Guns by Ceezy ==&lt;br /&gt;
&lt;br /&gt;
Tutorial series and base kit on how to create custom guns for Pavlov VR. Recommended only for advanced users.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.pavlov-vr.com/index.php?title=Custom_Guns Wiki Tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Movement Handler by BOT Dean aka Beanseller ==&lt;br /&gt;
&lt;br /&gt;
Add this blueprint to your map, you can change the Max Walkable Floor Angle and Max Step Height upon your liking. The player will also run slower on steep angles.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/043nrpnqkqal0l1/PlayerMovementHandler.zip?dl=0 Download from Dropbox]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sliding Door, Gate, and Window by Kennithh ==&lt;br /&gt;
&lt;br /&gt;
Add interactable sliding meshes to your map!&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/7yrw7zkce2gf0ah/SlidingDoors.zip?dl=0 Download from Dropbox]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=WbLqoKCYJKg Video Demonstration]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Launch Pads by Xandon ==&lt;br /&gt;
This tool allows you to launch the players reliably from one point to another. You will be able to control the arc height, start point, endpoint and time of travel.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/0Xandon0/PavlovVRLaunchPads Read the readme and download from GitHub]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Push Advanced Pack by Golden ==&lt;br /&gt;
&lt;br /&gt;
''Build Artillery, Structures, and vehicles - Call an Airstrike on the enemy, Jump from a plane and parachute into the enemy line - and more!&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
*5 Working artillery guns&lt;br /&gt;
*2 Anti-vehicles grenades (1 impact grenade (Gammonbomb) and 1 magnetic grenade (Hafthohlladung)&lt;br /&gt;
*A paratrooper system with a mobile plane and an animated parachute&lt;br /&gt;
*A build system! The hammer tool lets you construct sandbags, hedgehogs, barbed wires, and much more! You can even build artillery guns and vehicles with it!&lt;br /&gt;
*An airstrike system! The monocular tool allows you to call a bomber on the map. It also includes a marking system for better team coordination (ping tank, infantry, coordinate with an attack or defend markers, and more)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/GoldenBlack4/Push_Advanced_Pack GitHub]&lt;br /&gt;
[https://discord.com/channels/267301605882200065/292153967440429056/970437805660602469 Discord Link with video preview]&lt;br /&gt;
&lt;br /&gt;
[[File:PAP.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Pavlov CCTV and Body Cameras System by Golden ==&lt;br /&gt;
&amp;lt;p&amp;gt;These customs items allow every player to embark an action camera.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;It also includes fixed wall cameras. The monitor allows the user to browse the different cameras in the map, plus it shows the actual player's name, his health and team.&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;A monitor can be allowed to see every player or, just a specific team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can create child blueprints and customize everything easily in the default class settings (meshes, sounds, team index etc.)&amp;lt;/p&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1LVoY_zP695pDRbM801R1WpEoR0IE-9EE/view?usp=sharing Download from Google Drive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Shops Framework by Zetch505 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A Pavlov Modpack To Make Your Own Custom Shops&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Blueprints/Framework for custom in game shops.&lt;br /&gt;
*Custom Item Spawner Framework&lt;br /&gt;
*Custom Money Items (Add cash to players wallet)&lt;br /&gt;
*Custom Food Item Framework Blueprint&lt;br /&gt;
*Custom Teleporter&lt;br /&gt;
*Locked Door Blueprint (Choose Item Needed To Unlock)&lt;br /&gt;
*Custom Link Box (Opens URL From In Game) (Used For Discord Links &amp;amp; Such)&lt;br /&gt;
*Custom Slot Machine BP&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Zetch505/Zetch-s-Shop-Framework Github link]&lt;br /&gt;
&lt;br /&gt;
== Custom Skin Box By THW_Reaper3368 ==&lt;br /&gt;
A BP for applying skins to guns, supports specific playerIDs to apply skins to&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1uvMPCowbwhEnIGhw_JkipfEcSgz4aXt2/view?usp=sharing Google Drive link]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bow And Arrow Logic By Koda ==&lt;br /&gt;
Blueprints That Add Custom Logic For Bows And Arrows&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
&lt;br /&gt;
*Adds Bows, Arrows, And Quivers&lt;br /&gt;
*Framework To Add Custom Bow Items&lt;br /&gt;
*Custom Spawn Logic For Bow Items&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT'''&lt;br /&gt;
&lt;br /&gt;
This Only Works On Unreal Engine Version 4.21&lt;br /&gt;
The Bow Logic Breaks On Specific Game Modes (TTT, SND, HIDE, PUSH, PROPHUNT)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/KodaTheProto/PavlovVR-Bow-4.21 Github Link]&lt;/div&gt;</summary>
		<author><name>Koda</name></author>
	</entry>
</feed>